/**
 * 
 */
package jgame.StoryTeller;

/**
 * @author Justin Sturm
 *
 * A Story Branch contains a target ID and a text descriptor; these are displayed as player 
 * choices in a given scene.
 */
public class JGameStoryBranch {

	private int TARGET_ID;
	private String TEXT;
	
	public JGameStoryBranch(int target_id, String text)
	{
		TARGET_ID = target_id;
		TEXT = text;
	}
	
	public int getTargetID()
	{
		return TARGET_ID;
	}
	
	public String getText()
	{
		return TEXT;
	}
	
	public void test()
	{
		System.out.println(TARGET_ID + ": " + TEXT);
	}
}
